- 105 million transistors on 90nm fabrication process
- Up to 4 pixel shader processors
- Up to 128-bit internal ring bus for memory reads
- Fully associative texture, color, and Z/stencil cache designs
- Complete feature set also supported in OpenGL 2.0
- Accelerated MPEG-2, MPEG-4, DivX, WMV9, VC-1, and H.264 decoding and transcoding
- Motion compensation, IDCT, DCT and color space conversion
- Full speed 128-bit floating point processing for all shader operations
- Dedicated branch execution units for high performance dynamic branching and flow control
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